Sfz soundfonts/drum kits help

I’m trying to find a decent and easy to use drum sampler and I decided to use the sfz and write my own kits. LSP sampler is not working good for me, it mixes presets and overall has way too much going on. There are other options but I don’t like them so far. I just want to load a drum kit and play the samples as one shots, no need for adsr and other stuff.
Tried to make sfz presets and can’t seem to get them to work, after writing the sfz file I only get the first 4 keys playing and nothing else loads, seems like it did not lad tem at all.
How do I make a proper sfz file like that, tried to find out and I’m still stuck, maybe I should try making a kit with sf2 instead?
Regards

Have you tried Fabla, found in the Instrument->Percussion category? It is a sample player aimed at percussion with lots of available kits but also the ability to change the sample of each drum and has the additional features that you don’t necessarily need (envelope, balance, level) presented in a structured (and easy to comprehend) way. This is our recommended engine for the workflow you describe.

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If you are looking for purely drum sounds rather than samples give ripplerx a look.

Start with the mallet and noise sounds by turning off the two resonators and see what it can do.
They gradually add the resonators to get into all kinds of strangeness.

A different approach to doom scrolling samples.

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If you, for any reason, would chose to write an sfz script to load in Sfizz or similar, you might want to start here:

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Fabla so far seemed the best of them /for my needs/, maybe I should try to write my own ttl for it, since I don’t really need adsr, compressors and so on. Just a simple sample player to play drum kits that I made from wav files. With .ttl file might be easier - instead of fiddling the knobs for pan, compressor and adsr?

Or you could do what most users do, and ignore stuff you are not interested in. :winking_face_with_tongue: There are thousands of DX-7 with their default presets intact because users didn’t touch any of the (masses of) configuration available.

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It seems that for my needs the sfz is the way to go. Easiest to make drum kits using my own samples. There are other ways but this is simple and seems lightweight, no drawbacks for me /after learning how to use the sfz/
Prior to that I used Fabla but since I don’t need or use any of the onboard compression and adsr features along with paning and other controls, I had to disable these every time I load a kit.

As for drym synths - geonkick seemed interesting but I prefer the linux DrumSynth.

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Right – the fact that sfz has lots of features is irrelevant. It’s easy to create simple samplesets with it, especially one-shot and with no envelopes required.

The trickiest part is for hihat, where the close hihat stops the open hihat, but there are plenty of examples for that so shouldn’t be a problem. Plus it’s pretty well explained at sfzformat.com .

Just be sure to use the sfizz sample player, because it’s actively managed. Linuxsampler is pretty much a dead project.

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It’s the way to go for me in Zynthian. I use it as a drum sampler and instrument sampler too. No worries, no need to for adjustments and if you need to you can still add and adsr commands in the sfz file itself, as well as some other neat features, like choking hats as @jlearman mentioned.

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