Another physical modeling engine: Resonarium

This week, reviews of a new plugin Resonarium using physical modeling appeared.

By studying on github I learned that it uses JUCE. Theoretically I deduced from this that if it were compiled as a lv2 module, it would also be usable in Zynthian. Unfortunately I did not find an example of how to compile it in lv2.

So take my note as initial information for Zynthianists and maybe there will be someone more skilled who will manage to compile it under lv2 on RPi.

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hmmmm, I don’t want to sound crazy, but could it be as easy as changing the line under “Building From Source”:
cmake --build build --target Resonarium_Instrument_VST3
To:
cmake --build build --target Resonarium_Instrument_LV2
?

Well, I was thinking the same thing. I’ll try it this weekend. Unfortunately, I’m just a trained monkey in Cmake who knows how to CTRL-C and CTRL-V.

Could be worse, at least you’re trained.

Seems very interesting indeed!

It takes a long time to compile but it works!

The presets are there but also a lot of “-” blank presets. It is easy to driver the synth into CPU overload which then kinda crashes - maybe jackd. No audio and orange health indication. I rebooted. This is interrupting me listening to the cricket coverage (on BBC Radio via zynthian internet radio player).

You have been warned!

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I understand, cricket takes precedence :slight_smile: But it still amazes me (positively and with a murmur of appreciation), that less than 3 hours after I wrote to the discussion you already had it on Zynthian. So we’ll follow the developments of Resonarium…

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… And randomly reading a post I discover that there is an internet radio plugin
Zynthian never cease to amaze me ! :rofl:

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