I think I am ready with porting Dexed to LV2 and it is ready for running with MOD-UI. Currently you have to install/update it by yourself:
The mod-wheel may not work on all preinstalled sounds. There are some problems in the engine for getting it full working.
If you have own SYSEX files you want to use with Dexed you can do the following:
/zynthian/zynthian-sw/plugins/dexed/bin/dx7sysex2lv2 <SYSEX1> [<SYSEX2> ...]
After installing new SYSEX data you have to restart MOD-UI (Change to another engine and change back to MOD-UI). Perhaps you want to try to change the engine (with one of the knobs on the pedal). Default is
MSFA (fully 24bit engine). The
MarkI should be sounding more like a real DX7 and
OPL is the simulation of the OPL chip.
One big difference to the original is, that I have compiled Dexed with 32 available voices (instead of 16). You can change MAX_ACTIVE_NOTES in dexed.h to “whateveryoulike”